Game play : paratextuality in contemporary board games / Paul Booth.
-
Booth, Paul, 1981- (författare)
- ISBN 9781628927443
- Publicerad: New York : Bloomsbury Academic, 2015
- Engelska xi, 247 pages
- Relaterad länk:
-
http://www.netread.c... (Cover image)
Innehållsförteckning
Sammanfattning
Ämnesord
Stäng
- Introduction -- Part I. Understanding Games: 1. Ludifying Lovecraft in Arkham Horror; 2. Lord of the Rings as Convergent Gameplay; 3. Transmedia Pathos and Plot in The Walking Dead -- Part II. Understanding Media: 4. Battlestar Galactica and Spimatic Meaning in Games; 5. Mutability and Materiality in Star Trek; 6. The Hunger Games and Fan Paratextual Participation; 7. Narratives and Databases in Game of Thrones; 8. Ludic Interaction in Doctor Who.
- "Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
Ämnesord
- Spel (sao)
- Brädspel (sao)
- Tv-spel (sao)
- Fantasy games. (LCSH)
- Board games. (LCSH)
- Motion picture plays -- Adaptations. (LCSH)
- Television plays -- Adaptations. (LCSH)
- Literature -- Adaptations. (LCSH)
- GAMES / Board. (bisacsh)
- SOCIAL SCIENCE / Media Studies. (bisacsh)
- Board games. (fast)
- Fantasy games. (fast)
- Literature. (fast)
- Television plays. (fast)
- Motion picture plays.
- Video games (LCSH)
- Board games (LCSH)
- Games (LCSH)
Genre
- Adaptations. (fast)
Klassifikation
- GV1469.6 (LCC)
- 794 (DDC)
- Rd (kssb/8 (machine generated))
Inställningar
Hjälp
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